Just a quicky today.
These are lighting-only shots showing the same scene with and without screen-space ambient occlusion, the latest hacktastic post process to take the rendering world by storm. Unfortunately I have to concede that even my less than stellar implementation does add a lot to the rendering, for a moderate cost, so I guess I'll be jumping on the bandwagon. It's an especially useful technique when combined with deferred lighting, as attempting any real shadowing with a bucketload of small point lights is very bonkers, so the illusion that the faked ambient occlusion provides is doubly useful.
As an aside, I do like my dungeon fairy lights. They add such a nice ambience...
Before (no SSAO):
After (mit SSAO):
Project 2015 under the New Management
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Greetings from the New Management! I'm currently up to my elbows in The
Regicide Report (coming to you in 2026). In the meantime, I wrote a bundle
of world...
1 week ago
2 comments:
Stunning!
BTW I left you a rather lengthy comment in "Hords" a few posts back...
D'oh! I'm so sorry, it seems that my comment notification email got flagged as spam...
I'll go reply now, thanks for both commenting and bringing that up. Otherwise there's no telling how long I would have remained oblivious!
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